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Canadian Highlander 2016 Top8 Player Profiles 7th & 8th

By Spencer Sacht-Lund (Kanaka)

Points List Update January 2nd

As of January 2nd the Points List has been updated. Please read about the changes and the reasoning for them below.

Points List Update November 1st

Protean Hulk has been lowered from 4 points to 3. Please read the reasoning below.

Deck Primer: The Rock

Join Black Green mage extraordinaire Alasdair Howie as he walks you through his version of The Rock! He’ll explain his choices for the deck, the principals that the deck is built on, and how the match ups with common Highlander archetypes typically go. Come learn from the most successful pilot of the deck in Highlander… Read More »Deck Primer: The Rock

Monday Metagame

July 4th, 2016 33 Players – 27 Archetypes Finals: Goblins (Winner) vs Naya Tokens

Monday Metagame

June 20th, 2016 33 Players 25 Archetypes Finals: CradleHoof (Winner) vs Yore-Tiller

Monday Metagame

June 13th, 2016 36 Players – 28 Archetypes Finals: Naya Zoo (Winner) vs Storm

Monday Metagame

May 23rd, 2016 27 Players 21 Archetypes Finals: Hot Bant Midrange (Winner) vs Big Red

The Princehoof Bride : A Highlander Fairy Tale (A Tournament Report)

” Heroes. Giants. Villains. Wizards. True Love. ” “This isn’t just your basic, average, everyday, ordinary, run-of-the-mill, ho-hum Hoof deck.” I’m sitting in my stable after riding my horse, and I decide to partake in my favourite pastime: tormenting our farm boy. Whenever I bossed him around, he would never reply with anything but ”… Read More »The Princehoof Bride : A Highlander Fairy Tale (A Tournament Report)

Monday Metagame

Monday Metagame for May 2nd, 2016 May 2nd, 2016 33 Players – 30 Archetypes Finals: Red Deck Wins (Winner) vs RUG Midrange

Council Transparency: Monday April 25th, 2016

The following Document details how your Councillors voted, and on which issues. This applies to the Monday April 25th, 2016 Announcements.

Changes to the Canadian Highlander Points List:

Summary: Dig Through Time: 0 to 1 Umezawa’s Jitte: 1 to 2 Survival of the Fittest: 3 to 2 Skullclamp: 1 to 0